The iPad and its impact on m-learning.

23 02 2010

I’ve been engrossed in an article on the tech blog Gizmodo this morning, which reveals that Dr. Alan Kay made the following quote about the iPhone when it was launched:

Make it 5 inches by 8 inches and youll rule the world.

"Make the screen 5 inches by 8 inches and you'll rule the world".

I’ve written several posts about Dr Alan Kay in the past, but to summarise, Dr Kay is one of the greatest minds in the history of computer science. He predicted (and invented) mobile computing, the windowed GUI, and was a pioneer of object oriented programming and social constructivist learning.  And a large proportion of his work was in pursuit of a computing device to support learning – he is indisputably the first person to research and develop digital m-learning, and was involved with much of the design of the OLPC.

Dr Alan Kay’s prediction that a large, multitouch tablet will be an incredibly popular device must therefore, I think, be read in the context of his life’s work.  I believe that he sees significant potential for a device like this to make a powerful impact on the way students learn both formally and outside the classroom (Dr Kay was also an early proponent of “informal learning” – since the 1970s).

Kay’s prediction for the iPad’s success is further supported by the work of another luminary in the computing world, Jef Raskin, whose work pointed to a simple, easy-to-use “information appliance” as having the most chance of success: a computer as easy to use as a toaster.  The iPhone was a significant milestone towards that goal – and some believe the iPad will advance it even further.

When a pioneer of computing and mobile learning makes a prediction like this about the iPad, it is worthwhile taking note.




Ubiquette.

22 02 2010

Over the last week or so, I’ve been keeping up with the story of the US school that activated the webcam on a student’s Macbook while the student was at home, and took photographs to allege that the student was handling drugs (which the student asserts were actually candies).

In the half a decade I’ve been involved with mobile learning, the issue of student ettiquette in classrooms and schools has surfaced frequently. It is sometimes asserted, for example, that mobile phones and other portable digital devices are “intrusive” in classrooms; and they are cited as being problematic when it comes to the recording of playground fights and bullying, or to secretly record peers and teachers inappropriately.  While these issues concerning student use of mobile, portable, and ubiquitous devices are frequently discussed, the inverse responsibilities of schools and teachers are rarely, if ever, discussed.

Students at work on their laptops.

Students at work on their laptops.

But these issues now need to be properly addressed.  This incident will almost certainly whip up fear in educational communities worldwide – particularly amongst students and their families.  Many educational institutions have long-standing “student policies” on the use of mobile devices on campus; but almost none would have public policies on how mobile devices may be used by organisations when the student leaves the campus.

Turning on webcams when students and their families have a reasonable expecation of privacy is just one way mobile devices might be abused by educational organisations.  Unsolicited or overly frequent instant or SMS messaging, GPS tracking, or content/communications monitoring are amongst other issues that may need to be addressed in the wake of this incident.

The internal enforcement of policy would be another issue to address.  The school being sued for this particular incident has claimed that these laptop webcams were only used to try to retrieve lost or stolen laptops, could only be accessed by two personnel, and they were activated exactly 42 times, ever.  But none of that explains how someone else gained access to a laptop that was NOT stolen or lost, used said device to watch a student’s activities, and ultimately decided to take photos of those activities to confront the student.

I’m concerned that unless public mobile technology policies are put into place and enforced, this incident will have a chilling effect on the growth of mobile learning.  Students and families will be suspicious of institution-issued or -accessed devices, and from educational institutions will be afraid of issuing said devices due to resistance and/or being accused of inappropriate use of these devices.  In the words of this article on Arstechnica:

“School-issued laptops are becoming more and more common these days, but thanks to the action of one high school, students and parents might have second thoughts about bringing them home.”

That would be a terrible shame.   This school may have a lot to answer for for the damage they’ve done to the reputation and advancement of mobile learning.




This Edu-Netbook *might* be the best yet.

17 02 2010

The Mirus Schoolbook Convertible looks like it’s a decent step forward in the design of a low-cost mobile computing device for education.

Mirus Schoolmate convertible netbook/tablet: designed for learning.

Mirus Schoolmate convertible netbook/tablet: designed for learning.

It’s a step up from existing netbooks and even the OLPC because it features a convertible design – the screen can be swivelled and locked flat so that it turns into a “tablet” computer, which responds to both the built-in stylus and to finger touch (like an iPhone).

The finger-responsive touch screen is particularly useful in an educational tablet computer because of the device’s utility as an ebook reader.  Nobody wants to be holding a stylus to turn pages while reading an ebook, and this innovation allows stylus-free ebook reading.  However, a fully finger-based design (like an iPad or iPhone) wouldn’t be optimal: the stylus is much better than a finger for more precise tasks such as drawing accurate diagrams or writing handwritten notes.  And while I’m listing features that make this device better than Apple’s upcoming iPad for education, I should also mention that this device has a built in webcam (the iPad will not). :)

The design also features a liquid-resistant design just in case there’s an occasional spill or run through the rain – scenarios that are possible (or probable!) in a classroom, school yard, or school bag.

Like most netbooks, however, this device doesn’t have a massive amount of processing power or hard drive space; but it doesn’t really need it for the tasks it would most commonly be used for: accessing web-based activities and resources, working on homework or assignments, reading ebooks and basic communications and connectivity.  Indeed, having reduced processing power means it’s far less likely to be used for playing the latest computer games rather than used as a learning tool.

After analysing the product features and reviews of it that are sprinkled across the web, I suspect that this device could be better in a classroom than any edu-netbook I’ve previously seen.  The one specification that could probably do with improvement is the 5.5 hour claimed battery life.  Some netbooks are now obtaining usable durations of 8-10 hours, and this would allow it to be used for a whole day without requiring a charge.

All in all though, this is a most capably specified  device – so much so that I’m considering buying one myself to try out more rigorously.




Google Goggles will rock m-learning.

8 12 2009

Back in 2006, I made some predictions about where mobile learning might be heading, including the use of augmented reality or “Heads Up” data displays to provide information on a learner’s environment and allow learning “in situ,”.  Augmented reality has recently really taken off during 2009, with a number of apps on various GPS-enabled mobile phones (notably the iPhone) providing information layered over a camera view of the world; one example of this is the Layar application.

I also predicted the use of image recognition that would effectively enable “visual searches” of objects and images in the real world (and indeed, I reiterated this belief in a comment just yesterday on Stephen Downes’ blog).  Want to know more information on that bridge over there?  No worries!  Just point your camera at it, and image recognition will provide some suggestions on appropriate websites to look at.

When I blogged that idea, however, I’m not sure I expected this technology to actually become available quite so fast.  Today, Google announced a new beta application they’ve coined “Google Goggles“.  And guess what?  Their concept illustrations even features a bridge as the subject of their illustrated example – even if it is an American one rather than an Australian one. :)

goggles_landmark

The official Google site for the project (which is still in development) provides a number of ways Goggles can be used to accomplish a “visual search”, including landmarks, books, contact information, artwork, places, logos, and even wine labels (which I anticipate could go much further, to cover product packaging more broadly).

So why is this a significant development for m-learning?  Because this innovation will enable learners to “explore” the physical world without assuming any prior knowledge.  If you know absolutely nothing about an object, Goggles will provide you with a start.  Here’s an example: you’re studying industrial design, and you happen to spot a rather nicely-designed chair.  However, there’s no information on the chair about who designed it.  How do you find out some information about the chair, which you’d like to note as an influence in your own designs?  A textual search is useless, but a visual search would allow you to take a photo of the chair and let Google’s servers offer some suggestions about who might have manufactured, designed, or sold it.  Ditto unusual insects, species of tree, graphic designs, sculptures, or whatever you might happen to by interested in learning.

Just watch this space.  I think Google Goggles is going to rock m-learning…

(via Mobility Site)




Create free quizzes for cellphones/ Facebook/ Moodle

24 05 2008

Here’s today’s awesome m-learning find: a website where anyone can create a multiple choice quiz which is compatible with the vast majority of current mobile phones (it runs as a Java application, which most of today’s cellphones support).

The site is called Mobile Study, and the finished multiple choice quizzes can be downloaded to a mobile phone from a computer, by visiting a URL with a mobile phone browser, via an SMS message (a small allocation of free messages is provided for each account), or even by using a QR Code (which you should be able to do if you’ve been following my thread on 2D Barcodes!).  If you or your students prefer Social Web applications to mobile ones, it’s also worth noting that quizzes can be made for Facebook, and if a walled garden is your course approach of choice, yes, quizzes can even be imported into Moodle.

Given that there are a large number of ACT Innovative E-Learning Projects that have, as a component, various formative assessment needs, this site should prove to be extremely useful!

You can try out some of the sample quizzes here – they can be done online to give you an idea of how the quizzes provide feedback, or you can install the sample quizzes to your mobile phone for the full m-learning experience.

Happy quizzing!

(via Ignatia Webs)

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