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Paper Blogging - more ideas! April 30, 2007

Posted by Leonard Low in Applications, Moblogging, Pedagogy, Record, Relate, Social.
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Sue Rockwood at the “No Matter, There” blog has had a go at the paper blogging activity, adding her own ideas to the activity such as a “blog board” which makes for a colourful and interactive display.  Her own insights into why paper-based simulations serve as a useful tool in demonstrating and explaining technology concepts, and her own ideas (e.g. for a paper-based “safe chat” simulation), are worth reading, and it’s great to hear her feedback on how the activity went for her classes.

Great stuff, Sue!  If anyone else is interested in having a go at a paper based simulation of social software, you might like to read Sue’s posts for some great ideas.

(Image: AttributionNoncommercialNo Derivative Works Sue Rockwood, some rights reserved)

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Mobile Learning Ecologies October 25, 2006

Posted by Leonard Low in Mobile Phone, PDA, Pedagogy, Relate, Social, Web 2.0.
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I have just finished a (draft) paper on social aspects of mobile learning for the Knowledge Tree, in which I explore the connections between postmodern theories of socially constructed learning (such as social constructivism and connectivism), and digital mobile learning.

Entitled “Connections: Social and mobile tools for enhancing learning,” it draws on some of the latest research in the field of digital mobile learning in Australia - including the Learning On The Move conference at Queensland University of Technology last month, and last weekend’s Global Summit conference in Sydney.

George Siemens’ paper at the Global Summit, on “Connectivism: Learning and Knowledge today” was particularly interesting. Siemens’ models of “learning ecologies” aligns quite nicely with the learner-centric activity models of m-learning to illustrate the interrelationships of mobile learners and the integrated “nodes” of content and functionality provided by the social web (Web 2.0). Siemens posits:

“Learning is the process of creating networks (see Figure 2). Nodes are external entities which we can use to form a network. Or nodes may be people, organizations, libraries, web sites, books, journals, database, or any other source of information. The act of learning (things become a bit tricky here) is one of creating an external network of nodes—where we connect and form information and knowledge sources. The learning that happens in our heads is an internal network (neural).”

Here are some “Relate” aspects of mobile learning, structured as a learning ecology, illustrating the use of Web 2.0 tools to form nodes around and between learners:

How this mobile learning ecology differs from other learning delivery approaches is in its persistence. Whereas other delivery methods - classroom or computer based - differ from mobile learning is that the networks formed by other methods is transient; learners in a classroom interact for a brief period of time; online learners are only externally “connected” while physically located in front of an internet-connected computer.

Mobile learners have the opportunity to retain a persistent network of peers, mentors, teachers, and nodes of content and functionality - to add and remove nodes, and interact with them as and when convenient. This is quite similar to the way our internal neural networks operate: we create connections of information, and access knowledge from our memory when we need it. This illustrates the potential of mobile learning to extend or augment our internal process of learning with an external process of “node gathering” - setting up persistent, on-demand resources that can be called upon by learners as their situation or context allows or requires.

This exploration also helps to visualise the importance of social aspects of mobile learning, by illustrating the synergies that can operate between a number of mobile, social learners.

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Learner-Centric Design of Digital Mobile Learning September 27, 2006

Posted by Leonard Low in Events, Pedagogy, Recall, Record, Reinterpret, Relate.
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Learner Centric Design of Digital Mobile Learning,” [doc] [pdf] (which I co-authored with my colleague Margaret O’Connell), received the Best Paper Award at Queensland University of Technology’s “Learning on the Move” conference which I attended yesterday (despite a raging flu!).

This paper provides a model for digital mobile learning approaches that are underpinned by sound educational design, developed using a learner-centric activity model of mobile learning, and implemented through best-practice considerations that are informed by our experience of delivering computer-based learning.

Many thanks to my co-author Margaret for her educational design expertise; our peer reviewers, for helping us polish the paper, and the conference organisers, for putting together a fantastic event and recognising our paper amongst so many excellent contributions.

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Four R’s Model and Mobile Learning Activities August 11, 2006

Posted by Leonard Low in 2D Barcodes, Applications, Assessment, Audio, General, Interactive, Mobile LOs, Mobile Phone, Moblogging, PDA, Pedagogy, Photo, Podcasting, Products, Recall, Record, Reinterpret, Relate, SMS, Technical, Video.
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Repost of posting to EdNa forums, with other commentary here. A summary of previous theorisings on this model, here and here, supplemented with diagrams.

We can classify mobile learning activities using an activity-based model of the “Four R’s of Mobile Learning”.

In a reflection of the “Three R’s” of the essential pre-Net Generation skills (Reading, wRiting, and aRithmetic), the “Four R’s” of Net Generation learning reflect the current sociocultural shifts in thinking and learning for an increasingly mobile twenty-first century. Defined from a learner-centric viewpoint, these are:

Record : The learner as a gatherer and “builder” of new knowledge

Reinterpret: The learner as an analyst of existing data to discover new knowledge

Recall: The learner as a user of existing information and resources

Relate: The learner as part of a social context and a network of knowledge

Related activities include Mobile Assessment (self, formative and summative assessment), and Teaching and Learning Support (tools to help teachers and learners, such as mobile gradebooks, rollbooks, etc.)

Mobile Learning Ideas

Record : The learner as a gatherer and builder of new knowledge

Recall: The learner as a user of existing information and resources

Relate: The learner as part of a social context and a network of knowledge

Reinterpret: The learner as an analyst of existing data to discover new knowledge

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Models of Mobile Learning: Learner-centric vs Techno-centric August 1, 2006

Posted by Leonard Low in Events, Pedagogy, Recall, Record, Reinterpret, Relate.
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A number of models of “mobile learning”, or m-learning identify it as a subset of e-learning, including the main Wikipedia entry on the topic. These models focus on how digital convergence and miniaturisation nowallows us to access electronic resources using small, portable devices such as mobile phones, iPods, and PDAs.

The risk to my mind, however, is that educators may view m-learning through the mindset of the devices with which it is now so strongly associated - what I term a”techno-centric” approach to m-learning. The focus becomes providing learners with PDAs or mobile phones, without an understanding of the learning methodologies and activities these devices enable.

In my opinion, the focus should be on the learning process, rather than the learning platform. This position is supported by the statement “it is the learner who is mobile - not the technology” (a reflective outcome of the European 2004 MobiLearn project, cited: Sharples, M. (2005) Towards a theory of mobile learning http://www.mlearn.org.za/CD/papers/Sharples-%20Theory%20of%20Mobile.pdf)

One way to understand this paradigm is to realise that mobile learning precedes e-learning by over a decade. E-learning became popular following an increase in the affordability of personal computers in the mid-to-late nineties.

A decade earlier (in the mid-eighties), we were

I posit that these mobile, learning activities (and many others) were no less valid than the “mobile learning” activities enabled by digital devices today.

What the new generation of mobile devices facilitate is more convenient, portable, and immediate access to very similar tools. Given this link between “new” mobile learning and “old” teaching practices, we can use our understanding of best-practice teaching and learning to stimulate and derive powerful ideas for education.

I’d like to explore the idea that practical mobile learning activities can be informed by, and derived from, our understanding of teaching and learning theory, mobile learning activities that have not previously been digitally based, and e-learning standards and practices.

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Originally posted at the EdNa forum, where the topic of the month is m-learning. Other interested educators are invited to join the forum and participate in the discussions on mobile learning.

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The Fourth R… July 11, 2006

Posted by Leonard Low in Pedagogy, Recall, Record, Reinterpret, Relate.
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While co-authoring a white paper for the “Learning On The Move” OLT Conference, I realised that there is, in fact, a “Fourth R” to add to my previous post on the learner-centric “Three R’s of Mobile Learning“.

Without recording or recalling any information, or communicating with others (”relating”), a learner can also use some mobile devices as a means of processing information - transforming it, performing calculations, or organising it in new ways. I’m initially inclinded to give this “fourth R” the mneumonic name “Reinterpret” - obtaining new knowledge from existing information.

Perhaps the simplest example of this “fourth R” is using a calculator: without storing or recalling any information, per se, a calculator can process input data to provide an informative result. Other examples of “reinterpreting” data include: “mining” a database for aggregate data, or using a mobile device to digitally interpret a 2D Barcode or aid or perform Optical Character Recognition (OCR) on text scanned with a mobile device.

Now, head over to Marg’s blog where she adds some excellent commentary from an instructional design perspective to our exploration of the Four R’s of Net-Generation Learning!

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Three New “R’s”: Building Blocks of M-Learning April 13, 2006

Posted by Leonard Low in Applications, Products, Recall, Record, Relate.
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The use of mobile devices for mobile learning may be classified into three new “R’s” (replacing the old Reading, wRiting and ‘Rithmetic).

Our team finds it useful to classify mobile learning opportunities into Record, Recall, and Relate tasks.  This helps us think about ways that learners can use mobile devices to engage in learning: by gathering information; by having information at their fingertips; and by communicating with other people. 

Record

Many mobile devices have a capacity for capturing information that can be recalled at a later stage.  Recording formats include: text entry using a PDA (into, for example, a document or a database), image capture such as with a mobile phone, video capture using miniature cameras, or audio capture, such as using an iPod or audio recorder.  Many mobile devices (such as modern mobile phones and PDAs) can do all of these things.

Some mobile devices can even record remotely, as in the case of moblogging.  Moblogging refers to the ability to send a MMS (Multimedia Messaging Service – a message containing media content such as images, video or sound) to an email or web address or telephone number, and have the content automatically and instantly displayed on a web page.  Moblogging could be uses as a means of publishing to an online visual journal without needing to use a computer.  Potentially, it removes restrictions of storage memory sizes, although it does so at a cost (the cost of transmitting lots of data over a mobile phone data connection).

Recall

Recall is the ability to access information using a mobile device.  This includes things like references, databases, e-books, and documents or media stored on either the mobile device itself, or a remote service such as on the Internet. 

Essentially, a mobile device can be used as a means of accessing information when it’s needed, where it’s needed. A database on a PDA could enable a learner to quickly identify a plant or the first-aid response for a particular poison; or to find a passage in a Shakespearean play while on a field trip to the theatre.  Some people refer to this as “Just-In-Time” learning.  Having information at a learner’s fingertips helps them to access knowledge in its most appropriate and immediate context.

Alternatively, mobile ‘recall” may simply provide a learner with a convenient way to carry around a lot of information in a more portable, electronic form, as in the case of e-books: rather than lug around volumes of printed text, electronic texts can be comfortably stored on an e-book reader, PDA, or even an iPod.

Relate

“Relate” is a word that infers connectedness between people.  It is in this sense that we apply this word to a mobile learning context; mobile devices can be used as communications tools, over small distances (e.g. ad hoc Bluetooth networking within a classroom) or much larger distances (e.g. mobile phones, MSN messenger in PDAs, or mobile email and internet).

Some unlikely mobile devices can in fact be used as mobile communications tools.  For example, MSN Messenger on PDAs supports “Push-To-Talk” functionality (over a wireless 802.11b/g Internet connection), effectively enabling a PDA (with no mobile phone included) to be used as a voice communication device.  We can expect similar software tools to emerge in platforms like the Sony PSP – a portable games device that supports audio input and output. 

Some technologies will also change the way we think of mobile communications. One relatively new technology is “Push-To-Talk” (over GPRS), which converts a mobile phone into a virtually unlimited range walkie-talkie for around $1 for a day of use (about as costly as replacing AA batteries in a hand-held CB radio with only a 5km range).  Learner groups with access to inexpensive mobile communications technologies will be able to operate in very different ways to those we are accustomed to.

As technology provides us with ever more options to Record, Recall, and Relate, we’ll need to be on the lookout for ways that these can enhance the learning experience for students, or make the task of supporting learners easier for teachers and education professionals.